Salivate over this if you will:
Jonas Kyratzes remains one of my favorite indie developers. He is, in my estimation, among the best story tellers in the world of independent gaming, so I’m sure you can imagine my excitement upon learning about this upcoming release.
My anticipation is redoubled considering that not too long ago, Kyratzes actually hinted that he might give up making games completely. This would, of course, be a great loss to we who travel off the beaten path to get our gaming fixes. It’s unclear whether this is his swan’s song or not, but at least we get to enjoy his vision for at least one more title.
Without playing, my initial thoughts are somewhat mixed. The story behind Phenomenon 32 is intriguing. In an alternate Earth, a “reality bomb” is developed and its hellacious power is unleashed upon the world. Nearly all of humanity is wiped out with the exception of a small cadre of colonists on the moon. The tentative fate of mankind is further threatened when the moon colony begins to run out of resources. The only way to save the last of humanity is to send a mission back to the Earth to collect supplies if any remain.
It’s an ambitious plot, and one that Kyratzes is well equipped to deliver. But I also have to admit some apprehension. Kyratzes usual millieu is that of the point and click adventure. Phenomenon 32 is a metroidvania style platformer, and this means that Kyratzes finds himself in a field full of excellent titles. The thing about point and click style games is that there’s only so much you can do with the actual gameplay and the focus usually centers around the plot and puzzles. With platformers, the gameplay is the focus, and the most well intentioned platformer can be sucked under into mediocrity by poor controls.
Seeing this movie alleviates much of my fears, though. From the look of things, this game appears to be smooth as silk. From these few minutes of footage, it looks like Kyratzes is seeking to meld his trademark excellence in creating the perfect atmosphere, with high quality platforming action and discovery.
In other words, this game simply can not drop fast enough. We need to get our grubby little hands on this as soon as possible! Stay tuned here, or keep your eye on Kyratzes’ website for when it drops.