I’ve been neglecting you guys last few days, and I’m sorry, but while the neglect continues, a game, perhaps, for your entertainment:
Do you like big pixels? Do you like clicking until your forearm feels like it’s going to fall off? Who doesn’t?
Babarageo has a big old fat yen for retro design. Thankfully, he couples that freakish obsession with some intriguing and altogether fun games.
Ginormo Sword is a kind of action/fantasy adventure where, for some reason, you are tasked with going forth upon the land and laying waste to anything that moves with your sword. Originality? You betcha!
Okay, so the setting, goal, and even monsters aren’t exactly original in concept, the presentation is to a degree. At once you’ll feel the big blocky pixels instilling within you a sense of nostalgia while the gameplay itself gives a kind of new feel to the whole experience.
Frankly, the prehistoric age of gaming never had gameplay this fluid. That’s not to say that there aren’t some sticking points to Ginormo Sword. A common complaint is that you must control with the mouse which could lead to some issues as you acclimate yourself to the game style.
But once you get it under control, I think you’ll find that the simple control scheme of moving your guy next to a monster and clicking as fast as humanly possible, to be rather ergonomic, so long as you don’t make any sudden movements, and don’t care about carpal tunnel syndrome.
Advancing in the game comes in two parts. Opening up the map is a function of beating the individual hotspots that your character comes across, and then beating the boss of that section of the map. Of course, if only things were that easy.
To do this, you’ll need to power your guy up frequently, which can only be done by getting money and finding one of many different places to upgrade. You can increase the stats of your character and your sword as well s buy magic spells and armor and all kinds of other goodies.
You can also, um, increase the width and length of your sword, which does prove to be an asset later on in the game.
And that’s about it. You can use your own mouse skillz to minimize the amount of upgrades you need, or, if you’re like me, you suck, and will find yourself visiting the same enemies over and over again so that you can max out your abilities in time to beat the bosses to oblivion and back.
For a game that looks so simple and prone to nostalgia fatigue, Ginormo Sword will keep you coming back over and over again, and I’m glad it does.