Archive for June, 2008

28
Jun
08

Ginormo Sword Player’s Guide

I know how to take a hint.

Looking at this site’s statistics, I’ve noticed thatGinormo Sword remains the most frequented post.  As a result, I’m going to make a deal.  Below the fold there will be as intensive of a player’s guide as I can manage, and in return I ask two things.

1) If you have anything to add, please do so in comments below.

2) When you have managed to pull yourself away from the game for long enough, check out some of the other content on this site.  I’m slowly building a library of other casual games for you to enjoy, as well as working on a free e-novel that you are more than welcome to read and provide input as the story progresses.  Currently, we’re on chapter 3.

Okay, let’s do this thing.

Continue reading ‘Ginormo Sword Player’s Guide’

28
Jun
08

The Asylum

Not only can you has cyoot, you can provide it therapies!

Continue reading ‘The Asylum’

27
Jun
08

KAVALMAJA

Enter the labyrinthine realm of Kavalmaja; exit with only your wits as your weapon

Continue reading ‘KAVALMAJA’

26
Jun
08

Journey’s End, Chapter 3: The Old Dead Tree

author’s note:  Well, here we are, a full day ahead of schedule.  I suppose I could do another read through, and may actually do so, but it wouldn’t likely be for content, but instead just for grammar.

I’m actually very HAPPY with the content.

As I’ve said before, writing this chapter was just plain old fun for me, and when I’m having fun writing, or when I’m feeling the emotions, or when I get really engrossed, that’s when I know I’m doing well, so I am, to say the least, hopeful with regards to how this chapter is received.

But, as always, your comments and criticisms are always welcome, and I would gratefully accept any grammatical nitpicks you may find.

A couple of quick notes on how this chapter came to be, and why it is the way it is.  The concept actually comes from a song I wrote on my guitar, and hopefully I’ll find some time to sit down and record it and post it for you guys (if I could only figure out how!).  Now, I’m okay at writing tunes, and I’m terrible at writing lyrics, so the song never was actually completed, and remains nothing more than a guitar chord progression, but the music, and the lyrics I would have written had I known how, would have told a story.

That story was of a young boy who goes down to an old dead tree, and asks the tree if it would mind terribly much if he chopped her down and used her wood to build a coffin for himself  and his true love (I know, totally morbid, but if and when you hear the actual music, I think you can understand the kind of mindset that feeds the music).  Like I said, I never got around to writing the song, but I think that that little mini storyline kind of fueled what eventually evolves into this chapter right here.

The other thing I wanted to talk about was the style of this chapter, just a little.  Like the two chapters before it, it’s sort of episodic in nature, and it won’t be until the next chapter that we really begin the longer journey that is Journey’s End.  The reason for this was at this point when I was telling the story to my girls, I was doing it in a kind of egg timer story telling mindset.

For those that don’t know what I’m talking about, egg timer story telling is when you sit around with some friends, one sets an egg timer for a specific amount, starts a story, and when it’s done, they have to pass it on to the next friend.  Each person gets the same amount of time, and they have to pick up where the last person left off, but they get to take the story wherever they want.

Now, I wasn’t sharing this story telling with anyone, but I was in that mode where I was kind of telling my way into situations, and then trying to tell my why out of them, just to keep the story going for the girls, and this is why there is such a massive disparity in setting, and content from one chapter to the next in the first three chapters.

Anyway, that’s about enough out of me.  If you’re new to Journey’s End, don’t start reading here.  Instead, check out the Table of Contents, and start from the beginning!

For the rest of you; enjoy!

Continue reading ‘Journey’s End, Chapter 3: The Old Dead Tree’

24
Jun
08

Submachine Series

Become one with your Karma Arm.

Continue reading ‘Submachine Series’

24
Jun
08

Move or Die

Move or Die

Every decision you make sets you on a path down the rest of your life.  Will you choose wisely?

Continue reading ‘Move or Die’

20
Jun
08

Fiction Friday Special: Lindsey (Update: BETTER QUALITY ADDED)

Yes, I’ll probably post another game, but until then:

Tis a work in progress.

Continue reading ‘Fiction Friday Special: Lindsey (Update: BETTER QUALITY ADDED)’

19
Jun
08

Five Minutes To Kill Yourself (Update: Link Fixed)

Note: Suicide is not funny.  Hyperbolic expressions of boredom that lead to lighthearted fantasies of suicide sometimes can be.

Continue reading ‘Five Minutes To Kill Yourself (Update: Link Fixed)’

17
Jun
08

UPDATE: Chapter 2

Just a quick announcement to let you know that I have updated chapter 2 of Journey’s End with a revision I hope makes it a little bit better.

16
Jun
08

Something Old, Something New

So I had my friend look over the site this past weekend, and there’s well, mixed news.

Continue reading ‘Something Old, Something New’